DingDong
28,116 XP
Every character has a story. Compare levels and XP, then explore combat records, criminal careers, driving feats and event results. Meet the players behind the numbers and inspect their saved builds.
Highest level first. Total XP breaks level ties; equal level and XP share a rank.
Highest level first. Total XP breaks level ties; equal level and XP share a rank.
| Rank | Character | Level | Total XP | Profile |
|---|---|---|---|---|
| #1 | Portrait pending DingDongRunner | 17 | 28,116 | View |
| #2 | Portrait pending GlunkaEnforcer | 3 | 878 | View |
Pages may be cached for a further minute. Deleted characters, restricted accounts and automated test accounts are excluded. Search keeps each character’s board position.
These boards describe recorded play, not a single combat-power score. A death count, cash total and fastest lap measure very different things.
Player kills, street kills, monster kills and police takedowns have separate boards. Road kills record kills made behind the wheel and can overlap those victim categories; adding the boards together would double-count kills. Kill streaks and wanted levels record personal bests. Deaths and arrests show what happened, rather than who fought best.
Explore combat records →Levels and total XP measure progression. Driving distance, top speed, time played and earned or spent cash tell more of a character’s story. Cash records refer to gameplay currency, not real-money purchases or GP. Open a profile to inspect saved appearance, equipment and allocated stats.
Explore event records →Career tracking starts with the game update that records these stats. Older kills, races and missions are not reconstructed from XP. Totals appear after the server saves progress. Beta resets and balance changes can affect records. A hidden profile still appears in rankings, as chosen by its owner.
Plan the next event with friends →